A nitrous oxide boost system with an activation minigame, rich visual effects, and an on-screen HUD.
How It Works
- Use the
nitro item from inventory — a timing minigame appears
- Stop the bar inside the target zone (55-75%) to activate
- Hold Left ALT while driving to activate the boost
- Nitro drains at 0.5% per second (~200 seconds of full use)
Visual Effects
- Exhaust backfire: Flame particles from exhaust pipes
- Light trails: Glowing trails behind the vehicle
- Screen effects: Motion blur and camera shake during boost
Configuration
| Option | Default | Description |
|---|
item | nitro | Inventory item name |
maxFuel | 100 | Nitro capacity (percentage) |
drainRate | 0.5 | % drained per second |
boostMultiplier | 10.5 | Torque multiplier during boost |
key | 19 | Activation key (19 = Left ALT) |
effects.backfire | true | Exhaust backfire particles |
effects.trails | true | Light trail effect |
effects.screenFx | true | Motion blur and shake |
Minigame Settings
| Option | Default | Description |
|---|
barSpeed | 1 | Bar rise speed (lower = easier) |
targetMin | 0.55 | Target zone minimum (0-1) |
targetMax | 0.75 | Target zone maximum (0-1) |
targetSize | 0.12 | Target zone size (0-1) |
failFuel | 0.3 | Minimum fuel ratio on fail (30%) |