About
Description
Code9 Mechanic is a professional, all-in-one mechanic and vehicle tuning system for FiveM. It features a modern React-based UI, a modern tablet UI with 8 built-in apps, 9 vehicle customization categories, a boss management system, dynamic pricing, and much more — all fully configurable.
Key Features
Vehicle Customization Menu
- 9 categories: Cosmetic, Performance, Wheels, Respray, Lights, Extras, Livery, Tyres, Stance
- Orbital camera system with smooth transitions between categories
- Real-time mod preview with instant apply/revert
- 162 built-in color presets + full RGB picker for respray
- Per-wheel camber, offset, and width tuning (database persistent)
- Saved configurations with unique shareable codes (up to 20 per player)
Mechanic Tablet
- Opened via the
mechanictabletinventory item - Lock screen with swipe-to-unlock animation
- 8 apps: Dyno Test, Boss Menu, Invoices, Diagnostics, Calls, Notepad, Vehicle Info, Settings
- Customizable wallpapers
Boss Menu & Management
- Business wallet with deposit/withdraw and automatic checkout charges
- Employee hiring with grade management (online + offline from database)
- 8-permission matrix configurable per grade with quick-apply presets
- Transaction history and performance dashboard (today, 7d, 30d periods)
Usable Items
- Nitro (NOS): Activation minigame, 10.5x boost, exhaust backfire, light trails, screen effects
- Repair Kit: Vehicle repair with animation (8s)
- Cleaning Cloth: Vehicle cleaning with animation (5s)
- Boost Tablet: ECU flash tool — hacker-themed typing challenge to apply engine tuning profiles
- Light Controller: In-vehicle xenon/neon customization with animations (rainbow, pulse, fade, flash)
- Suspension Kit: Suspension height + wheel tuning (camber, offset, width) with sync modes
Vehicle Lift System
- Smooth hydraulic lift animation using in-game props
- Multiple lift locations per mechanic
- Interaction via E key or ox_target/qb-target
Craft Table
- Physical workbench with 3D rotating item preview
- Server-validated ingredient requirements with configurable recipes
- Custom camera positioning per bench
Mechanic Shop
- Category-filtered item browsing with smart image system
- Auto-spawned shop PED (configurable model)
- Inventory provider image auto-detection
Storage System
- Shared or personal item stash per mechanic
- Configurable slots and max weight
- Works with ox_inventory, qs-inventory, codem-inventory
Mechanic Call System
- Players call mechanics via
/mechaniccallwith up to 4 photos - Screenshot integration via Discord webhook
- Tablet notifications with GPS waypoint on accept
Runtime Mechanics Editor
/mechanicsadmin command — create and place mechanic locations in-game- Freecam (F7) + gizmo for precise positioning
- Live database sync — no server restart needed
Dynamic Pricing
- Vehicle-based price scaling from dealership database value
- Supports esx_vehicleshop, jg-dealership, qs-vehicleshop, qb-vehicleshop, ox_core
- Fallback prices by vehicle class
Multi-Framework & Multi-Inventory
- Frameworks: ESX, QBCore, QBox (auto-detected)
- Inventories: ox_inventory, qs-inventory, codem-inventory, esx, qb, qbox (auto-detected)
- Billing: esx_billing, qs-billing, okok_billing, internal, custom
- Notifications: Default native, ox_lib, ESX, QB, okokNotify, pNotify, mythic_notify, custom
Performance
- Optimized for minimal resource usage
- Lightweight per-frame operations with smart sleep management
